Game Programming With Irrlicht

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  1. Game Programming With Irrlicht Free
Irrlicht tutorial

I starting fiddling around with Irrlicht back in 2008 when I was learning C. I was proficient with C and had used Allegro for a few projects, but wanted something that supported 3D.

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I tried OGRE but was too new to C and OO principles to get beyond a few simple Hello World examples. I had also unsuccessfully tried diving into OpenGL. And then I discovered Irrlicht. It was fairly easy to get started developing with it and it included a lot of features 'out of the box'. The examples were just detailed enough to get me started, and the forum filled in the gaps.

Game Programming With Irrlicht Free

I also found the API well organized and easy to follow. A few years later I switched from using Java to Irrlicht for several promotional apps for a casino I worked for. I was on a deadline and I couldn't get these kiosk printers to work right with the Java. But they worked flawlessly with a simple console app written in C.

Since Irrlicht had built in GUI controls, I decided to use it temporarily until I could figured out my Java printer issues. I never went back. And the kiosk apps eventually became fully 3D - much to the patrons' (and the Marketing Coordinator's) delight. Anyway, what can I say.I'm a fan!

I'd recommend not using the unreal engine to start with because it use 'Unreal script' a different language which is so similar to C the little differences frustrate you. I'd like to suggest the irrlicht engine it has a nice community great documentation ( unlike UDK ) and you only need to know c to use it. A simple google search will bring up the irrlicht site.Edit: You said you didnt want to do scripting well the unreal engine ( UDK ) uses unreal script a variation on C well its pretty similar I've found. So basically i am promoting irrlicht i made some nice FPS's in irrlicht also online can be written in C instead of unreal script which does make it easier as their are more links for making servers and clients in c than unreal script.NSSLTD. I'd recommend not using the unreal engine to start with because it use 'Unreal script' a different language which is so similar to C the little differences frustrate you.

I'd like to suggest the irrlicht engine it has a nice community great documentation ( unlike UDK ) and you only need to know c to use it. A simple google search will bring up the irrlicht site.Edit: You said you didnt want to do scripting well the unreal engine ( UDK ) uses unreal script a variation on C well its pretty similar I've found. So basically i am promoting irrlicht i made some nice FPS's in irrlicht also online can be written in C instead of unreal script which does make it easier as their are more links for making servers and clients in c than unreal script.NSSLTDBut the Irrlicth Engine is not so good grafic as Unity 3D or anything like those. Do you know an other game engine? I am trying to licene the CryEngine 3 to my company NGD.

Sorry i didnt know you were doing this commercially, erm i'd suggest UDK for commercial games as its pretty 'Epic'. No pun intended. If you're willing to have a mess around with it go to Please note that this link refers you to the no licensed version.

If you want a fully licensed version you need to contact epic games. About Unity 3D i'm not really sure about that but im sure that on the unity home page there'll be some sort of documentation.Also i'd like to add when contacting epic games you must use a non public email address IE not one like @ or @Anyway that's all i wanted to addNSSLTD.